Type
Best Practice
Title
Learning automation by Thinglink
Rating
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Description
Vamia´s electrical and automation teacher has designed a digital learning environment in Thinglink-environment in automation.
The idea is that the environment would be attractive and engaging a game to it. The environment is designed to be a kind of escape room. The students learns ie by studying tips and pictures. With the help of pictures and clues, the student solves different assignments. They get letters or numbers and with the help of these codes the student can open the door of the cage and get out when the student has studied the learning environment issues. In the future, the digital escape room could also be used in foreign language lessons by studying vocational terms of tools in the 360 camera picture.
Keywords
Other
Target audience
Vocational Qualification in Electrical Engineering and Automation Technology (Electrician)
Area of study
Automation
Competences/Skills that you will acquire
Problem solving, tools, function
Resources/Tools used/Links
Comments
Students like assignments with problem solving. Gaming is a good way of learning vocational content and function of the equipments.
Contact
marika.lusa@vamia.fi
Media